Showing posts with label Illustrative Story. Show all posts
Showing posts with label Illustrative Story. Show all posts
Illustrative Story: Rough
Once I had completed half of my illustrative story, I counted a total of 122 frames.
Before making the final frames, I tested out various GIF programs to see how my current frames would work in an actual sequence.
With that many frames, I was unable to find a program that could process all 122 of them for a GIF. Since I estimated that I would have at least 300 frames in total, I had to limit how many frames to make for the final product.
GIF rough: https://imgflip.com/download_image?idsmall=1fl8pz&ext=gif
Before making the final frames, I tested out various GIF programs to see how my current frames would work in an actual sequence.
With that many frames, I was unable to find a program that could process all 122 of them for a GIF. Since I estimated that I would have at least 300 frames in total, I had to limit how many frames to make for the final product.
GIF rough: https://imgflip.com/download_image?idsmall=1fl8pz&ext=gif
Illustrative Story: Progress
(Distance shot) Created 112 frames total from the top of the slope to the bottom.
(Close-up shot) Created 10 frames total.
Illustrative Story: Project Brief
PROJECT BRIEF
Project Description
Client, Message, Audience
Purpose/Objective
Specifications
Budget
Schedule
Project Description
- Write content and illustrate story via animated GIF
Client, Message, Audience
- Ski Utah
- The thrill of skiing is unknown until you try it out yourself
- Local/traveling skiers
Purpose/Objective
- Gives viewers an idea of what kind of adrenaline rush skiing can give you
- The GIF provides a cliff hanger as to what happens in the end
- They can interpret the outcome however they'd like; crashing in the snow, or successfully landing
Specifications
- 24 frames
- 2048 x 2048 px
- Produced through imgflip.com
Budget
- $2,500
Schedule
- 11/17 - Project launch
- 11/22 - Creative brief due before class
- 11/24 - No class
- 11/29 - Work in class
- 12/1 - Tight illustration due
- 12/6 - Review
- 12/13 - Final Product due (9:30 am)
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